Online Gamers Keep Growing – And Paying
The geeks shall inherit the earth. Unless they’re too busy gaming. Multiplayer Online Role Playing Games (MMORPG), where players assume roles and do battle over the internet, are booming. It’s social, it’s cheap, and it’s global. MMORPGs generate revenue from subscriptions and from selling virtual goods. PC gaming revenue rose 8% in 2012 to generate $20 billion worldwide, and it’s expected to hit $25.7 billion by 2016. Meanwhile, US sales of game consoles fell 21% in 2012. The console market is in a two-year slump as consumers increasingly play Web-delivered games.
MMORPGs are attractive business propositions: the development cost and time required are a fraction of those for console games and online games can scale rapidly.
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